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AI Insights · Timothy · July 2024

Top 5 Basketball Games Performance in El Salvador for Q2 2024

Discover the performance trends of the top 5 basketball games on a unified platform in El Salvador during Q2 2024, including downloads, revenue, and active users.

Top 5 Basketball Games Performance in El Salvador for Q2 2024

In the second quarter of 2024, the top 5 basketball games on a unified platform in El Salvador showed diverse performance trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each app's performance based on data from Sensor Tower.

NBA LIVE Mobile Basketball by Electronic Arts demonstrated significant fluctuations. Its revenue peaked at $22K in the week of May 6, with a notable dip to $6K in the week of May 20. Downloads showed a strong start with 1.3K in mid-April, then gradually decreased to 380 by the end of June. Weekly active users saw a peak of 6.7K in late April, followed by a gradual decline to 4.1K by the end of June.

Basketball Stars™: Multiplayer from Miniclip.com saw its highest revenue of $15K in mid-April and late April, with a consistent drop to around $4K by the end of June. Downloads peaked at 470 in late May, experiencing a decline to 151 by the end of June. The game’s weekly active users peaked at 1.6K in late April and dropped to around 1K by the end of June.

Basketball Battle - Fun Hoops by DoubleTap Software LLC had consistent download numbers, peaking at 326 in mid-April and maintaining around 241 by the end of June. Weekly active users were stable, peaking at 1.8K in mid-June and slightly declining to 1.7K by the end of June. Notably, revenue remained negligible throughout the quarter.

Basket Battle by SUPERSONIC STUDIOS LTD experienced a late surge in revenue, reaching $16K in the week of June 10 and maintaining $10K by the end of June. Downloads peaked at 282 in mid-June, showing a slight decline to 202 by the end of June. Weekly active users remained stable, peaking at 3.4K in mid-June and slightly declining to 3.2K by the end of June.

NBA Infinite - PvP Basketball from Level Infinite saw its highest revenue at $85K in late April, with a significant decrease to $8K by the end of June. Downloads peaked at 300 in mid-April and decreased to 80 by the end of June. Weekly active users showed a steady increase, peaking at 2K in mid-June, then slightly decreased to 1.9K by the end of June.

These insights highlight the dynamic nature of the basketball gaming market in El Salvador for Q2 2024. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024